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September 02, 2014

David Isbitski

Here is a quick recap of new posts for the week ending August 29th on the Amazon Apps & Services Blog.

Monday, August 25th  

Why Do Indie Developers Love the Amazon Appstore?

We posted a new video interview where Indie Developers share their experiences growing reach and revenue on the Amazon Appstore. 

Friday, August 29th

 

Amazon Coins Now Available in Japan and Australia

We announced expansion of the Amazon Coins program to both Japan and Australia!  Customers in those countries can now use Amazon Coins on apps, games, in-app purchasing, Android phones and tablets and on amazon.co.jp and amazom.com.au.  For a limited time, every Kindle Fire owner in Japan and Australia will also find 500 Yen/$5.00 AUD worth of free coins deposited into their Amazon Account.

Don’t forget you can follow us on Twitter, Facebook, LinkedIn, and our YouTube channel.

-Dave (@TheDaveDev)

 

August 25, 2014

David Isbitski

Here is a quick recap of new posts for the week ending August 22nd on the Amazon Apps & Services Blog.

Monday, August 18th  

Register Today: Seattle Indie Gaming Event

We announced a GameJam event at Amazon HQ in Seattle. The event will last all day Saturday through Sunday and give you an opportunity to help you build your game from scratch. 

Wednesday, August 20th

 

GameCircle Gets Better: Updated Adobe Native Extension for Gaming Now Available

We announced Native Extension (ANE) support for GameCircle has been updated with new features to support the latest version of GameCircle.

Friday, August 22nd

Come Join Us at Xamarin Evolve, October 6-10th in Atlanta, Georgia

We announced Amazon sessions at the Xamarin Evolve conference this fall. If you are a C# developer looking to publish your apps and games to Amazon devices this session is for you!

 

Don’t forget you can follow us on Twitter, Facebook, LinkedIn, and our YouTube channel.

-Dave (@TheDaveDev)

 

August 18, 2014

David Isbitski

Here is a quick recap of new posts for the week ending August 15th on the Amazon Apps & Services Blog.

Wednesday, August 13th   

Launch Better Apps: Announcing Live App Testing

 

We announced Live App Testing giving you the ability to quickly distribute your apps in the Amazon Appstore to a pre-defined set of testers before you go live. 

 

Thursday, August 14th

 

HTML5 Packaged Apps Services Makes It Even Easier to Submit Apps

 

We announced new support for web apps submission to the Amazon Appstore giving you the option to submit self-contained, packaged web apps.  You can now submit your web app as a standard zipfile in addition to the existing hosted web app solution or have web apps in the Amazon Appstore that use both.

 

 

Don’t forget you can follow us on Twitter, Facebook, LinkedIn, and our YouTube channel.

-Dave (@TheDaveDev)

 

August 11, 2014

David Isbitski

Here is a quick recap of new posts for the week ending August 8th on the Amazon Apps & Services Blog.

Monday, August 4th   

Launch Your Android Game into the Living Room with Fire TV

 

We covered the recent growth of Fire TV’s app catalog, some of the most recognizable game titles that have launched for it, and the huge potential it offers to get your apps noticed.

 

Don’t forget you can follow us on Twitter, Facebook, LinkedIn, and our YouTube channel.

-Dave (@TheDaveDev)

 

August 04, 2014

David Isbitski

Here is a quick recap of new posts for weeks ending July 25th and August 1st on the Amazon Apps & Services Blog.

Tuesday, July 22nd

Intro to Phaser Part 2: Preloading, Sprites Displaying Text and Game State

We published the next part in a free tutorial on creating a casual game with Phaser, a popular HTML5 game framework.

Publish Your App to Amazon’s New Fire Phone

We announced Amazon Appstore selection has nearly tripled over the past year, and since Fire phone launched, the rate of app submissions to the Amazon Appstore has more than doubled.

Wednesday, July 23rd

Intro to Phaser Part 3: Obstacles, Collision, Score, Sound and Publishing

We published the final part in a free tutorial on creating a casual game with Phaser, a popular HTML5 game framework.

Friday, July 25th

Fire Now Available at AT&T and Amazon

We announced Fire, Amazon’s first smartphone, is now available at AT&T stores throughout the US and online.

Tuesday, July 29th

 

Amazon Hosts Developer Day at GDC Europe – August 12th, 2014

We announced a free Amazon Developer Day on Tuesday, August 12th at GDC Europe.  If you are attending the conference stop by and join the Amazon team to learn how you can build, optimize and monetize your games for Amazon’s Fire devices.

Wednesday, July 30th

 

 

Adding Dynamic Perspective to Your HTML5 Games Tutorial

We walked through the process of adding Fire phone Dynamic Perspective to a Phaser based HTML5 game.

Thursday, July 31st

 

Amazon Appstore Expands to 41 New Countries and Territories, including Egypt, Indonesia, Singapore and Turkey

We announced expansion into 41 additional international locations, making the Amazon Appstore’s global presence now 236 countries and territories.

 

Don’t forget you can follow us on Twitter, Facebook, LinkedIn, and our YouTube channel.

-Dave (@TheDaveDev)

 

July 25, 2014

Nora Kelly

Fire, Amazon’s first smartphone, is now available at AT&T stores throughout the US and online at www.att.com/firephone or www.amazon.com/firephone.   

Fire is the only smartphone with Dynamic Perspective and Firefly. Dynamic Perspective is an entirely new sensor system that responds to the way a customer holds, views and moves the phone. The Dynamic Perspective SDK gives developers access to algorithms that identify the X, Y and Z coordinates of the head, enabling a whole new class of apps and games. Firefly quickly recognizes things in the real world—web and email addresses, phone numbers, QR and bar codes, movies, music, and millions of products, and lets the user take action in seconds—all with the simple press of the Firefly button. With the Firefly SDK, developers can extend the use of the Firefly button to enable new actions their users can take based on what they identify. 

If you’re ready to get your app on Fire phone, you can test your app today. For more information on the Fire phone SDKs, click here.

Here is a quick recap of all of the Fire phone posts on the Amazon Apps & Services Blog.

Wednesday, July 16th

Adding Dynamic Perspective to Your Unity Games
We walked through how to quickly add Dynamic Perspective to your existing Unity game.

Thursday July 10th

Top 10 Tips for Optimizing Your Android Apps for Fire Phone
Have an Android app already but not sure where to start with Fire phone?  We offer plenty of tips and tricks to get your app quickly up and running on Fire phone and how take advantage of its new capabilities.

Wednesday, July 9th   

90 Seconds to Find out If Your App Is Ready for the Fire Phone
We covered testing your Fire phone app with our free App Testing Service.

Thursday July 3rd

Extend Amazon Fire’s Home Carousel: Make a Great First Impression
We covered Fire phone’s new enhanced home carousel and how you can expose content from your app directly on the home screen.

Wednesday June 25th

Firefly: Connecting Your Apps to the Physical World
We posted examples of how developers are taking advantage of Fire’s new Firefly capabilities.

Tuesday, June 24th

Limited Time Offer: Earn a Guaranteed $6 CPM on Interstitial Ads from the Amazon Mobile Ad Network
We talked about new Amazon Mobile Ad Network incentives for developers distributing qualified apps on Fire phone.

Monday, June 23rd

Amazon Fire: Design Best Practices for Dynamic Perspective
We covered some of the design principles behind the Fire UX and what you need to know to design the best customer experience possible.

Friday, June 20th

Appstore Developer Select Benefits Expands to Fire Phone: 500K Amazon Coins Offer per Qualifying App
We announced Fire Phone extra benefits for our Appstore Developer Select program.  Amazon will offer 500,000 Amazon Coins ($5,000 value) for each of your qualifying paid apps or apps with in-app purchasing that meet the additional program requirements for Fire Phone (up to a maximum of 3 awards/developer). You can create campaigns via the Promotions Console to give these Coins away to consumers purchasing any of your paid apps or in-app items.

Wednesday, June 18th

Announcing the Amazon Fire Phone: App and Game Experiences Never before Possible
We unveiled Fire, the first phone designed by Amazon.  Fire is the first and only smartphone with Dynamic Perspective and Firefly. With Fire Develop SDKs available now, these new technologies enable you to create more immersive experiences in your apps and games that increase user engagement. Now is the time to submit your apps and games! Apps that are approved by July 18 will be in the Amazon Appstore when Fire ships on July 25th.

 

 

July 22, 2014

David Isbitski

Today, Amazon announced that Amazon Appstore selection has nearly tripled over the past year, and since Fire phone launched, the rate of app submissions to the Amazon Appstore has more than doubled. Read the press release to learn more about innovative new apps and games from developers—including Camouflaj, Craigslist, eBay, Fandango, Fluik, Kik, Magmic, Trove, TV Guide, and WhitePages—all using Fire phone’s unique technical capabilities.

In addition, yesterday, Amazon Game Studios announced two exclusive new games—Saber’s Edge and To-Fu Fury—for Amazon’s new Fire phone. Saber’s Edge and To-Fu Fury are co-developed with partners, Hibernum and HotGen as part of Amazon Game Studios’ mission to build fun, immersive games from the ground up for Amazon devices. These new games were created exclusively for Fire phone and take advantage of Amazon’s groundbreaking Dynamic Perspective.

Ready to get your app on Fire phone? Test your app today.

Here is a quick recap of all of the Fire phone posts on the Amazon Apps & Services Blog.

Wednesday, July 16th

Adding Dynamic Perspective to Your Unity Games
We walked through how to quickly add Dynamic Perspective to your existing Unity game.

Thursday July 10th

Top 10 Tips for Optimizing Your Android Apps for Fire Phone
Have an Android app already but not sure where to start with Fire phone?  We offer plenty of tips and tricks to get your app quickly up and running on Fire phone and how take advantage of its new capabilities.

Wednesday, July 9th   

90 Seconds to Find out If Your App Is Ready for the Fire Phone
We covered testing your Fire phone app with our free App Testing Service.

Thursday July 3rd

Extend Amazon Fire’s Home Carousel: Make a Great First Impression
We covered Fire phone’s new enhanced home carousel and how you can expose content from your app directly on the home screen.

Wednesday June 25th

Firefly: Connecting Your Apps to the Physical World
We posted examples of how developers are taking advantage of Fire’s new Firefly capabilities.

Tuesday, June 24th

Limited Time Offer: Earn a Guaranteed $6 CPM on Interstitial Ads from the Amazon Mobile Ad Network
We talked about new Amazon Mobile Ad Network incentives for developers distributing qualified apps on Fire phone.

Monday, June 23rd

Amazon Fire: Design Best Practices for Dynamic Perspective
We covered some of the design principles behind the Fire UX and what you need to know to design the best customer experience possible.

Friday, June 20th

Appstore Developer Select Benefits Expands to Fire Phone: 500K Amazon Coins Offer per Qualifying App
We announced Fire Phone extra benefits for our Appstore Developer Select program.  Amazon will offer 500,000 Amazon Coins ($5,000 value) for each of your qualifying paid apps or apps with in-app purchasing that meet the additional program requirements for Fire Phone (up to a maximum of 3 awards/developer). You can create campaigns via the Promotions Console to give these Coins away to consumers purchasing any of your paid apps or in-app items.

Wednesday, June 18th

Announcing the Amazon Fire Phone: App and Game Experiences Never before Possible
We unveiled Fire, the first phone designed by Amazon.  Fire is the first and only smartphone with Dynamic Perspective and Firefly. With Fire Develop SDKs available now, these new technologies enable you to create more immersive experiences in your apps and games that increase user engagement. Now is the time to submit your apps and games! Apps that are approved by July 18 will be in the Amazon Appstore when Fire ships on July 25th.

 

 

July 21, 2014

David Isbitski

Here is a quick recap of new posts last week on the Amazon Apps & Services Blog.

Wednesday, July 16th

Adding Dynamic Perspective to Your Unity Games

We walked through how to quickly add Dynamic Perspective to your existing Unity game.

Thursday, July 17th

Amazon Mobile Ad Network Adds iOS Support Giving Developers Increased Reach and Monetization Opportunities

We announced iOS support for the Amazon Mobile Ads API along with ad expansion into Spain and Italy.  With this launch developers can now serve ads to Android and iOS customers in the US, UK, Germany, France, Spain and Italy.

Friday, July 18th

Harpan Increases eCPM by 20% across Platforms with the Amazon Mobile Ad Network

We shared the success Harpan has seen with the Amazon Mobile Ads API in their games across the Amazon Appstore, Google Play and iTunes.

Don’t forget you can follow us on Twitter, Facebook, LinkedIn, and our YouTube channel.

-Dave (@TheDaveDev)

 

July 14, 2014

David Isbitski

Here is a quick recap of new posts last week on the Amazon Apps & Services Blog.

Tuesday, July 8th    

Better Manage IAP Purchases with Amazon’s API Enhancements

We announced improvements to the receipt process for our In-App Purchasing API giving an improved customer experience.

Wednesday, July 9th    

90 Seconds to Find out If Your App Is Ready for the Fire Phone

We covered testing your Fire phone app with our free App Testing Service.

Come Join Us at Casual Connect in San Francisco on July 21st

We announced a free, developer pre-day event at Casual Connect filled with information on the latest Amazon devices including Fire phone and Fire TV.

Thursday July 10th

Top 10 Tips for Optimizing Your Android Apps for Fire Phone

Have an Android app already but not sure where to start with Fire phone?  We offer plenty of tips and tricks to get your app quickly up and running on Fire phone and how take advantage of its new capabilities.

Friday, July 11th

Intro to Phaser Part 1: Setting up Your Dev Environment and Phaser

We published a free tutorial on creating a casual game with Phaser, a popular HTML5 game framework.

Don’t forget you can follow us on Twitter, Facebook, LinkedIn, and our YouTube channel.

-Dave (@TheDaveDev)

 

July 07, 2014

David Isbitski

Here is a quick recap of new posts last week on the Amazon Apps & Services Blog.

Tuesday, July 1st    

Appstore Developer Select Benefits Expand to UK, Germany, France and Spain – Submit Today

We announced expansion of Appstore Developer Select program benefits to include the UK, Germany, France, and Spain, in addition to the US.

Deal Center Displays Discounts in One Convenient Location

We announced a new single, centralized place where customers can easily find discounted apps on the Amazon Appstore, called Deal Center.

Wednesday, July 2nd   

Build the App Your Customers Want: Beta Test with Amazon A/B Testing Service

We walked through the free Amazon A/B Testing Service and how you can use it to evaluate user satisfaction within your app.

Thursday July 3rd

Extend Amazon Fire’s Home Carousel: Make a Great First Impression

We covered Fire phone’s new enhanced home carousel and how you can expose content from your app directly on the home screen.

Friday, July 4th

Amazon Mobile Ad Network Expands to Germany and France, API Now Supports Android Advertising ID

We announced expansion of the Amazon Mobile Ad Network in Europe to Germany and France as well as support for Android advertising ID.

Don’t forget you can follow us on Twitter, Facebook, LinkedIn, and our YouTube channel.

-Dave (@TheDaveDev)

 

June 30, 2014

David Isbitski

Here is a quick recap of new posts last week on the Amazon Apps & Services Blog.

Monday, June 23rd   

Amazon Fire: Design Best Practices for Dynamic Perspective

We covered some of the design principles behind the Fire UX and what you need to know to design the best customer experience possible.

11 Developers from 8 Different Countries Share Their Experiences with the Amazon Appstore

We showcased new video in which developers across Europe and the United States share their experiences with the Amazon Appstore.

Tuesday, June 24th

Limited Time Offer: Earn a Guaranteed $6 CPM on Interstitial Ads from the Amazon Mobile Ad Network

We talked about new Amazon Mobile Ad Network incentives for developers distributing qualified apps on Fire phone.

Wednesday June 25th

Firefly: Connecting Your Apps to the Physical World

We posted examples of how developers are taking advantage of Fire’s new Firefly capabilities.

Friday, June 27th

Come Join Us at MoDev in Washington D.C. July 12, 2014

We announced a new Fire TV and Fire phone hands-on workshop next month for developers in the Washington D.C. USA area.

Don’t forget you can follow us on Twitter, Facebook, LinkedIn, and our YouTube channel.

-Dave (@TheDaveDev)

 

June 23, 2014

David Isbitski

Here is a quick recap of new posts last week on the Amazon Apps & Services Blog.

Tuesday, June 17th

Getting Started with the Cordova Push Notifications Plugin for Amazon Fire OS

We walked through how to send messages to Kindle Fire Devices using Amazon Device Messaging and the Cordova Push Notifications Plugin project.

Wednesday, June 18th

Announcing the Amazon Fire Phone: App and Game Experiences Never before Possible

We unveiled Fire, the first phone designed by Amazon.  Fire is the first and only smartphone with Dynamic Perspective and Firefly. With Fire Develop SDKs available now, these new technologies enable you to create more immersive experiences in your apps and games that increase user engagement. Now is the time to submit your apps and games! Apps that are approved by July 18 will be in the Amazon Appstore when Fire ships on July 25th.

Thursday June 19th

Amazon Developer Day – GDC 2014 Videos

We posted the GDC 2014 session recordings from the Amazon Pre-Conference Developer Day.

More Big News! Amazon Appstore to Be Preloaded on Blackberry 10 Devices

We announced that the Amazon Appstore will be preloaded on BlackBerry 10 devices this fall giving developers an expanded opportunity to reach more customers.

Friday, June 20th

Appstore Developer Select Benefits Expands to Fire Phone: 500K Amazon Coins Offer per Qualifying App

We announced Fire Phone extra benefits for our Appstore Developer Select program.  Amazon will offer 500,000 Amazon Coins ($5,000 value) for each of your qualifying paid apps or apps with in-app purchasing that meet the additional program requirements for Fire Phone (up to a maximum of 3 awards/developer). You can create campaigns via the Promotions Console to give these Coins away to consumers purchasing any of your paid apps or in-app items.

Don’t forget you can follow us on Twitter, Facebook, LinkedIn, and our YouTube channel.

-Dave (@TheDaveDev)

 

June 19, 2014

Peter Heinrich

Were you able to attend Amazon’s Pre-Conference Developer Day at GDC 2014? Video recordings of all the sessions are now available online, so it’s not too late to learn how Amazon can help you build, engage, monetize and distribute your game.

Cross-Platform Services by Amazon Support You All the Way

Amazon hosted a day of pre-conference sessions at GDC 2014.  Amazon experts demonstrated how AWS and Amazon’s mobile services can simplify every stage of game development including: building the backend, expanding to additional platforms, and scaling to handle more players.  The day also featured customer case studies that revealed best practices around: game architecture, game design, cloud technologies, and monetization strategies.

The sessions videos and supporting slides are shared on our GDC 2014 page.  The sessions posted include:

  • AWS Architecture — Nate Wiger, Principal Solutions Architect, Amazon Web Services: Mobile, AAA, and MMO game companies alike are leveraging AWS to build cost-effective, scalable online games.  Learn how game studios are using AWS services such as Elastic Beanstalk, DynamoDB, Amazon S3, CloudFront, and ElastiCache to build online games that can scale from 1,000 to 1,000,000 users, while paying only for what they use.  Finally, Nate shares some thoughts about the future of cloud gaming based on worldwide trends.
  • Game Analytics — Nate Wiger, Principal Solutions Architect, Amazon Web Services:  Free to play is now the standard for mobile and social games.  But succeeding in free-to-play is not easy:  You need in-depth data analytics to gain insight into your players so you can monetize your game.  Learn how to leverage new features of AWS services such as Elastic MapReduce, Amazon S3, Kinesis, and Redshift to build an end-to-end analytics pipeline.  Plus, Nate shows you how to easily integrate analytics with other AWS services in your game.
  • Engaging Your Audience with Mobile Push Notifications — Jon Turow, Senior Product Manager, Amazon Web Services & Mike Pesce, Senior Manager, Amazon: Mobile push notifications are a fast and universal way to engage and retain players.  Amazon Simple Notification Service (SNS) provides one simple API for fast, reliable, scalable, inexpensive push notifications to Apple, Google, and FireOS devices.  In this session Jon and Mike cover how to use Amazon SNS to publish cross-platform notifications and then, architectures and techniques for utilizing game data to send the right message, to the right player, at the right time.
  • Amazon AppStream – New Gaming Experiences Using the Cloud for Game Streaming — Collin Davis, GM of Amazon AppStream, Amazon: In this session you’ll see how AppStream, Amazon’s low latency application:  streaming service, can help you create new compelling gaming experiences across many platforms.  Collin details how one team used the flexible platform to remove device constraints and enable new gameplay experiences.  You’ll see a tablet demo that exhibits a massive scale and streams from AWS to the tablet to create one single “hybrid” game that goes beyond what you could do on a tablet alone.
  • What's Working in In-App Monetization — Mike Hines, Developer Evangelist, Amazon: In this session we share data and tips that Amazon has gathered from the top 50 revenue-generating apps that use IAP. Then we look at some innovative mobile ad ideas and explore the re-discovered future of in-app monetization…e-commerce. 
  • A/B Testing with Air Patriots — Paul Cutsinger, Developer Evangelist, Amazon & Russell Carroll, Senior Producer, Amazon: A/B Testing is about using data to challenge assumptions and test new ideas, often leading to increased engagement and monetization.  In addition to showing you the latest cross-platform testing services at your disposal, we discuss the "happy accident" that the Air Patriots team made. It was unexpected and led to an increase in both retention and monetization.
  • Large Scale HTML5 Games on Desktop, Mobile & Tablets with KANO/APPS — Jesse Freeman, Developer Evangelist, Amazon & KANO/APPS: Join us as we explore the current and potential future landscape of HTML5 games with our guest speakers from KANO/APPS, makers of Mob Wars: La Cosa Nostra, Zombie Slayer and more. We discuss how they transformed the iconic Flash game Free Rider into a thriving online HTML5 destination. We also demonstrate how Amazon enables publishing these kinds of HTML5 games to the Kindle Fire.

Learn More

For more information about developing cross-platform games with Amazon, working with the services discussed in the videos, and expanding to additional devices such as Kindle Fire and Fire TV, visit our developer website and the AWS gaming page.

To register for a free developer account, click here.

-peter (@peterdotgames)

 

June 16, 2014

David Isbitski

Here is a quick recap of new posts last week on the Amazon Apps & Services Blog.

Wednesday, June 11th

How Many Subtle Brand Clues Can You Pick up On?

We chatted about how important good design and the right screenshots are to your app.

Friday, June 13th

Extreme Reality Incorporates Dolby Audio API Enhancement for Kindle Fire Dance Game

We talked about the Extreme Motion SDK from Dolby Digital and how it can enable motion control in your Kindle Fire games.

Don’t forget you can follow us on Twitter, Facebook, LinkedIn, and our YouTube channel.

-Dave (@TheDaveDev)

 

June 10, 2014

David Isbitski

Here is a quick recap of new posts last week on the Amazon Apps & Services Blog.

Wednesday, June 4th

Scanner Radio Increases Ad Revenue 43% by Adding Interstitial Ads

We chatted with the creator of Scanner Radio and the success he has seen with the Amazon Mobile Ads API.

Thursday, June 5th

IDC Survey Highlights the Case for Developing Apps for the Amazon Appstore

We shared a recent report from IDC that surveyed developer interest in the Amazon Appstore.  65% of developers said they saw Amazon Appstore total revenue similar or better than other platforms.

Friday, June 6th   

Partner Spotlight: Nextpeer – Adding Multiplayer to Your Games on Amazon Appstore

We had a guest screencast from the team at Nextpeer covering multiplayer support in your games for the Amazon Appstore.

Don’t forget you can follow us on Twitter, Facebook, LinkedIn, and our YouTube channel.

-Dave (@TheDaveDev)

 

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